Zephyr

Character Synopsis:
Clan: Bohagande (Gangrel)

"Witch of the Wood" and leader of the Bruja, a collection of vampire tribes against the Court and Council establishment, Zephyr and her band of outcasts are the largest known threat to the Prince's reign. Di Galla granted her a position on the Council as a means of appeasing her and her people, but in reality, the Prince believes heavily in the old proverb of 'keeping your enemies close'. A libertarian at heart, Zephyr employs precise and brutal tactics both to achieve her goals and to keep her followers in line. Her greatest asset come not from her strength or charisma, though, as the Lady of Luck smiles upon Zephyr. As a Neodiluvian, Zephyr has gained the ability to siphon luck itself from her victims and uses it to alter the probability of any outcome. With this Devotion, Zephyr remains a seemingly untouchable paragon of anarchy within the Kindred Society, but Di Galla continues to wait for an opportunity to present itself to strike against her...

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Attributes:
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Skills:
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Merits :
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Resilience: ????
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Neodiluvian:
Zephyr is one of the two character in the Chronicles of Gomorrah to be confirmed as a Neodiluvian. Hier Antediluvian ancestor was traced back to Bohangande, Lady of Luck, from whom she received the Sunnikuse Devotion.

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Sunnikuse: ????
(Unknown Unique Deviotion)