Natalie Forrester, a.k.a. Gnash

Character Synopsis:
''-- Gnash was the first to be offered the role of Hound after Pax was elected Sheriff, which she accepted with great enthusiasm. She is now free, along with Pax, to diablerize enemies of the Court. --  ''

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Clan: Mehket

Impulsive and out-spoken, Gnash's somewhat confrontational personality generally causes most people to avoid her, but the few friends she has come to truly appreciate her open honesty and fierce sense of loyalty. Her previous life as a park ranger has outfitted her with useful tracking and survival skills, but she's not exactly a whiz in more academic fields, as was seen when she recieved the lowest mark in the Knowledge portion of Kornus' exam. However, what she lacks in raw intelligence, Gnash certainly makes up for in speed and muscle, as she dominated Brightcloud in the Combat portion of the Exam and was the only Kindred to receive a perfect score. Playful yet short-tempered, Gnash's personality is a perfect foil for Vignesh's more serious and thoughtful demeanor.

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Attributes :
Intelligence: ●● Strength: ●● Presence: ●●

Wits: ●●● Dexterity: ●●● Manipulation: ●●

Resolve: ●●● Stamina: ●●● Composure: ●●●

DEFENCE: 3

ARMOR:

SPEED: 10

INITIATIVE: 6

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Skills :
Crafts: ●●, Medicine, ●● / Athletics: ●, Brawl: ●●●, Drive: ●●●, Survival: ●●●, Weaponry: ●●● / Animal Ken: ●●, Expression: ●●●, Socialize: ●●●

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Chain Weapons: ●●●●
• Impenetrable Defense

Forgo attack to add +2 to DEFENCE and no multiple opponent penalty until the third opponent.

•• Hand Bind

Forgo next Action to bind up opponent's hand.

••• Outside Choke

If attack successful, begin choking opponent unconscious

•••• Whirl and Thrust

Ignore up to -2 penalties for targeted attacks, but must forgo DEFENCE.

Fighting Finesse: ●●
•• Substitute STR for DEX when making Weaponry Attack Rolls.

Direction Sense: ●
• Innate sense of direction.

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Auspex: ●
• Heightened Senses  -, No Roll Necessary

Character's senses are sharpened to razor's edge, doubling the range of the stimulus.

Celerity: ●●
Spend Vitae to increase the User's SPEED as well as DEFENCE by an amount equal to their rank in Celerity for one turn. INITIATIVE increases by 5 the turn Celerity is activated.